This Spooky-Cute Puzzler Acts as the Ideal Substitute to Spooky Scares

Not all Halloween horror experience must terrify you. Including beloved classics for example Scooby-Doo to delightful stories including Over the Garden Wall, many Halloween-themed titles are enjoyable without increasing anxiety. There’s also, a growing library of spooky-cute titles including autumn atmosphere, but not the truly terrifying level of horror. Gloomy Eyes debuted in the fall, and stands as an superb relaxing choice to the truly terrifying titles of this year.

This title visual
Image: Creators, Production Team, 3DAR, Game Company

A Distinctive Self-Coop Quest

Described as a “self-coop” brain-teaser, Gloomy Eyes unites a living-impaired child known as Gloomy and a human girl called Nena as they start an adventure to return daylight to their gloomy world. Their appearance resembles Funko Pops blended with the characters from a Laika film. Their fair-toned and tired-looking appearance borrows heavily from the look of Burtonesque cinema, and the story is a quintessential family-friendly journey. The pair builds an enduring bond over the span of the game’s 14 chapters as Nena strives to prove to her religious guardian that, you know, possibly zombies can be friendly.

Original Problem-Solving Features

This unique term stems from the game’s world-based challenges. When Gloomy and Nena encounter each other, you’ll swap amidst the budding companions to solve puzzles and move forward through the levels. Since he's not alive, Gloomy can’t walk through the brightness of a streetlight, while Nena may be grabbed by loitering creatures except if a lamp is focused on them.

It's necessary for them to collaborate effectively — well, players control them together — to complete stages. Nena may move or briefly disable lamps to open routes for Gloomy, while the open-brained boy will utilize his supernatural ability to move obstacles in the surroundings, creating routes for Nena.

The game gameplay
Visual: Creators, Production Team, Design Group, Be Revolution/Untold Tales

Engaging World Building

The brain-teasers remind me a bit of The Gardens Between, in the fashion the stages are suspended, miniature constructions that the camera moves across in sync with your heroes. Gloomy Eyes’ settings are very enjoyable, taking the friends around a amusement park and through a haunted house, including other places. Players can use a “diorama view” option that permits you to pull back and rotate the stages, both for enjoy the designs and hunt for paths that may not have been apparent.

Small Hiccups and Overall Adventure

Here lies one of the sole hiccups with Gloomy Eyes. Like other games with a static view, it’s not always clear where the characters can and cannot go. You may need to randomly encounter a multiple different items to determine which ones are interactive, as the game doesn't always indicate.

Nonetheless, those small speedbumps don't hinder of a eerie-adorable good time. Gloomy Eyes has a compact length, with about several hours worth of challenges. Subsequent stages blend together minor stealth and dynamic sequences with the problem-solving, as Gloomy Eyes advances to a rewarding — and moderately unforeseen — conclusion.

Availability and Conclusion

Gamers steering clear of the terror of intense horror games should definitely try Gloomy Eyes. It’s available on Nintendo Switch, Sony system, Windows PC, and Microsoft console, and is presently discounted for 25% off on digital platforms.

The spooky-cute adventure is out now on multiple platforms and delivers a delightful alternative for gamers in search of autumn enjoyment without fear factor.

David Anderson
David Anderson

Liam is a passionate card game analyst and writer with over a decade of experience in competitive play and deck building.